Shadow Interactive

Shadows of Lillia

A Kingdom Lost.
A Princess Who Will Take It Back.

Shadows of Lillia is a third-person action RPG set across a breathtaking world of beauty, wonder, and creeping darkness. One sword. One journey. A story built to be remembered.

Night path

A World That Existed Before You Arrived

The Kingdom of Lillia is vast, ancient, and breathtaking — a world of golden forests, crystal snow lands, warm desert canyons, and lantern-lit roads stretching into blue fog.

No waypoints. No yellow paint. Light, pathways, and the world itself guide you forward. Every choice feels like your own.

Forest

Beauty Hiding Something Wrong

The world of Lillia is alive — ancient trees with golden light filtering through the canopy, mossy stones, winding paths that feel like they have always been there.

But something is wrong here. Felt before it is seen. The light shrinks in certain places. The colour drains. The world goes quiet first.

Kingdom

The Fall of Lillia

A kingdom that stood for centuries. A castle built on a river island, ancient and majestic, the water flowing around it like it always had.

Then the Shadow Master came. And nothing stopped him.

Desert

Seven Regions.
One Destination.

From warm terracotta deserts with floating stone platforms drifting above the sand, to crystal snow lands and lantern-lit roads through blue night fog — every region of Lillia is distinct, alive, and worth exploring.

All roads lead to Lillia Castle. And everything that waits there.

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Made with Unreal Engine 5

Made with Unreal Engine 5

Built in Unreal Engine 5 Blueprints. Targeting PC on Steam. Inspired by Hollow Knight, Breath of the Wild, and the worlds of Studio Ghibli. Details